Difference between revisions of "Main Page"
From Gladiabots Wiki
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− | <youtube> | + | <youtube>LynFObdGf1c</youtube> |
− | + | Gladiabots is a robot combat strategy game in which you carefully construct the AI of your robot squad and send them into the battle arena. Improve, refine and repeat until you outsmart all your opponents and friends online. | |
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− | + | Assemble your perfect team of robots and set their AI strategy with the simple to use but in-depth visual AI editor. Decide when your units should attack, gather resources, support each other, retreat depending on their health, keep their distance, close in, save your shield, react to the circumstances on the battlefield and much more. | |
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== List of articles == | == List of articles == | ||
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** [[Trailers and Videos]] | ** [[Trailers and Videos]] | ||
* [[Game mechanics]] | * [[Game mechanics]] | ||
− | ** [[Bot classes]] | + | ** [[Bot classes]] |
** [[Maps]] | ** [[Maps]] | ||
** [[Tags and team tags]] | ** [[Tags and team tags]] | ||
− | * [[Bot programming]] | + | * [[Bot programming]] |
− | ** [[Conditions and actions]] | + | ** [[Conditions and actions]] |
+ | * [[Game modes]] | ||
+ | * [[Special entities]] | ||
* [[Strategies]] <code><span style="color:#FB4B00">★ Featured article</span></code> | * [[Strategies]] <code><span style="color:#FB4B00">★ Featured article</span></code> | ||
* [[Game interface]] | * [[Game interface]] | ||
* [[Synchronization and backups]] | * [[Synchronization and backups]] | ||
− | * [[ | + | * [[Campaign]] |
+ | * [[Multiplayer]] | ||
** [[Matchmaking rules]] | ** [[Matchmaking rules]] | ||
** [[Leagues and league score]] | ** [[Leagues and league score]] |
Revision as of 17:07, 16 March 2019
Gladiabots is a robot combat strategy game in which you carefully construct the AI of your robot squad and send them into the battle arena. Improve, refine and repeat until you outsmart all your opponents and friends online.
Assemble your perfect team of robots and set their AI strategy with the simple to use but in-depth visual AI editor. Decide when your units should attack, gather resources, support each other, retreat depending on their health, keep their distance, close in, save your shield, react to the circumstances on the battlefield and much more.
List of articles
- Introduction
- Game mechanics
- Bot programming
- Game modes
- Special entities
- Strategies
★ Featured article
- Game interface
- Synchronization and backups
- Campaign
- Multiplayer
- Meta observations and statistics
- Changelog
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Further informations: