Difference between revisions of "Bot classes"
From Gladiabots Wiki
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− | == | + | == Shooting stats == |
The bots have different shooting stats. | The bots have different shooting stats. |
Revision as of 01:29, 31 August 2017
Contents
Bot classes
Gladiabots features several bot classes. Each class has its own pros and cons. The shotgun, machine gun and sniper can only be used once per map.
Assault
- [-] it is average
- [+] it is average
Shotgun
- [-] has a weak health
- [+] moves fast (when not carrying a resource)
- [+] does devastating damages at close range
Machine gun
- [-] is very slow (but isn't slower when carrying a resource)
- [+] is very resistant
- [+] has a huge fire power
Sniper
- [-] moves slowly
- [-] has weak shield and health
- [+] always hits, whatever the attack range (except out of range)
- [+] inflicting high damages to its target
Movement speed
The bots have different movement speed depending if they carry resources or not.
Bot class | Movement speed not carrying a resource |
Movement speed carrying a resource |
---|---|---|
Shotgun | 2.0 meters / second | 0.5 meters / second |
Assault | 1.2 meters / second | 0.5 meters / second |
Sniper | 1.0 meters / second | 0.5 meters / second |
Machine gun | 0.7 meters / second | 0.7 meters / second |
Health, shield and regeneration
The bots have different health and shield values.
Bot class | Health | Shield | Regeneration |
---|---|---|---|
Shotgun | 3000 | 5000 | 1667 shield / second |
Assault | 5000 | 3000 | 1000 shield / second |
Sniper | 3000 | 3000 | 1000 shield / second |
Machine gun | 7000 | 5000 | 1667 shield / second |
Shooting stats
The bots have different shooting stats.
Bot class | Aiming duration | Attack power | Bullet configuration | Attack duration | Precision Short range |
Precision Mid range |
Precision Long range |
---|---|---|---|---|---|---|---|
Shotgun | 1 second | 600 damage per bullet | 1x5 (1 round with 5 bullets) | 0.1 seconds (0.1 seconds per round) | 75% | 25% | 5% |
Assault | 1 second | 300 damage per bullet | 3x2 (3 rounds each with 2 bullets) | 0.3 seconds (0.1 seconds per round) | 90% | 50% | 10% |
Sniper | 3 seconds | 2000 damage per bullet | 1x1 (1 round with 1 bullet) | 0.1 seconds (0.1 seconds per round) | 100% | 100% | 100% |
Machine gun | 2.5 seconds | 250 damage per bullet | 100x1 (100 rounds with 1 bullet) | 7.5 seconds (0.075 seconds per round) | 80% | 50% | 10% |