Difference between revisions of "Bot classes"
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− | == | + | == Shooting stats == |
The bots have different shooting stats. | The bots have different shooting stats. |
Revision as of 01:29, 31 August 2017
Contents
[hide]Bot classes
Gladiabots features several bot classes. Each class has its own pros and cons. The shotgun, machine gun and sniper can only be used once per map.
Assault
- [-] it is average
- [+] it is average
Shotgun
- [-] has a weak health
- [+] moves fast (when not carrying a resource)
- [+] does devastating damages at close range
Machine gun
- [-] is very slow (but isn't slower when carrying a resource)
- [+] is very resistant
- [+] has a huge fire power
Sniper
- [-] moves slowly
- [-] has weak shield and health
- [+] always hits, whatever the attack range (except out of range)
- [+] inflicting high damages to its target
Movement speed
The bots have different movement speed depending if they carry resources or not.
Bot class | Movement speed not carrying a resource |
Movement speed carrying a resource |
---|---|---|
Shotgun | 2.0 meters / second | 0.5 meters / second |
Assault | 1.2 meters / second | 0.5 meters / second |
Sniper | 1.0 meters / second | 0.5 meters / second |
Machine gun | 0.7 meters / second | 0.7 meters / second |
Health, shield and regeneration
The bots have different health and shield values.
Bot class | Health | Shield | Regeneration |
---|---|---|---|
Shotgun | 3000 | 5000 | 1667 shield / second |
Assault | 5000 | 3000 | 1000 shield / second |
Sniper | 3000 | 3000 | 1000 shield / second |
Machine gun | 7000 | 5000 | 1667 shield / second |
Shooting stats
The bots have different shooting stats.
Bot class | Aiming duration | Attack power | Bullet configuration | Attack duration | Precision Short range |
Precision Mid range |
Precision Long range |
---|---|---|---|---|---|---|---|
Shotgun | 1 second | 600 damage per bullet | 1x5 (1 round with 5 bullets) | 0.1 seconds (0.1 seconds per round) | 75% | 25% | 5% |
Assault | 1 second | 300 damage per bullet | 3x2 (3 rounds each with 2 bullets) | 0.3 seconds (0.1 seconds per round) | 90% | 50% | 10% |
Sniper | 3 seconds | 2000 damage per bullet | 1x1 (1 round with 1 bullet) | 0.1 seconds (0.1 seconds per round) | 100% | 100% | 100% |
Machine gun | 2.5 seconds | 250 damage per bullet | 100x1 (100 rounds with 1 bullet) | 7.5 seconds (0.075 seconds per round) | 80% | 50% | 10% |