User:Pier4r/tournaments

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A page to collect annotations for tournaments organized by Pier4r.

Links

Gladiabots cup 2019.02 collection

Stage 1

Round 2

#

Round 1

# collecting here the matchids of matches and annotations for
# other players to watch them or even stream them. Activity also in the gladiabots
# discord chat. http://chat.gladiabots.com/

gtresd vs stampid
1675483 surprisingly stampid lasted quite long, then lost a bot and the match
1675521 one side had a good start but then was too aggressive and lost bots.
1675552 stampid not bad but again gtresd holds more than half of the map and then picks the resources.
1675593 one side focused on resources earlier on, but then losing the advantage.
1675629 really the difference in rating is not visible on the map. At the end gtresd prevails as the opponent loses units, but until a certain point the weaker side holds.
1675650 gtresd goes down but then recovers thanks to better fighting performance.

savageX89 vs umrenato
1675480 one sided
1675525 one side too aggressive, losing bots
1675554 see above.
1675591 sides are exchanging victories. Quite interesting.
1675622 2-2 so far. But one side takes the lead. Plenty of suicidal push.
1675648 one side gets 2 points lead in the match.
1675675 one side is more aggressive than the other, in a suicidal way. Don't push more than you can retreat (in case of need).
1675704 somehow one side got more coordinated over time and won consistently.

milkhunter vs bockwurst
1675484 highly tactical. Battle for the center. Bockwurst pushing a bit better. Milkhunter focusing on resources. Then bockwurst got split.
1675527 complicated base positions here. Bockwurst always having some more space but the mg of milky shoots back. In a final push milky loses units but closes the gap.
1675556 very high level match where micro differences determine the result. Balanced fight in the middle of the map, although Bockwurst sniper gets quite some damage. Risky. Opposite side bases do not help too.
1675600 A map where the center is crucial. Bockwurst slowly pushing and then converting although in the last seconds.
1675630 opposite side bases. Milky pushes although strugglinh, bockwurst ignores the resource carries and milky converts. Super balanced games.
1675653 Once again map with mostly central resources. Fighting battle. Bockwurst gets the upper hand. Notice that with heavily damaged bots pushing is hard because it is risky. Notice how a proper mg retreat is crucial otherwise it is going to absorb too much damage.
16755689 And again middle map fight. May sound repetitive but there is a whole lot of small fatal details in those battles. Each small space gained is crucial. Milkhunter getting some damage that inhibits the push so bockwurst has some seconds to score.
1675738 Bockwurst having a better push but milky snatching resources early. Then milky did not manage a push properly, loses a unit and the game.
1675779 Milky going for an early score. Bockwurst trying to go aggressive. Splitting milk but then being scattered on the map. Still every second counts until the last one.
1675802 both fighting for the center. Bockwurst with a slight advantage. Nonetheless milky with a refined resource collection under fire snatches the needed resources and makes the score of the match closer.
1675836 Milky! Like the last game. From 5-2 to 5-4. Each match can be the last.
1675851 Very close fighting battle for the center. Milky pushing but losing health. Being pushed back. Bockwurst thanks to the counterattack gets a resources but again each second counts.
1675866 Battle for the center. Milky snatches a resource under fire. One more and that's it. great comeback.
1675878 Battle for the center. Milky again snatches one resource under fire but this leaves one bot too exposed and he goes a unit down. From there winning the game is difficult. Well done to both, and Bockwurst prevails. What a battle!

pier4r nvidia k1 vs +_+
1675486 one sided
1675529 close but one side focus on the resources the other on the enemy team.
1675559 the fight is close. But one side focus on the resources and it is able to damage the enemy units enough.
1675602 the stronger side on paper get pushed away but converts thanks to the fact that the other side doesn't care about resources.
1675633 oppsite side bases. One team is too focused on fighting. Get flanked, loses units.
1675655 again the fighting is balanced, but one side picks resources.
1675681 see above.

thecommonpidgeon vs yours_truly
1675479 yours truly has a too conservative retreat
1675522 one side got enough territorial advantage, then pushed for resources.
1675548 like above. One side is too conservative.
1675583 one side conservative and then even losing units? Not a way to win a game.
1675621 quick resource collection wins.
1675647 see above. No real push for the side not collecting resources, therefore no real threat.

clt vs t0tproduction
1675478 balanced until one side lost a bot. Less bots, likely defeat comes.
1675535 quite balanced and at the end an isolated 1vs1 decided the match.
1675566 one side converted the small fighting advantage to victory.
1675607 one side had a better push but then got split from a flanking resource carrier and lost. Lesson learned: focus your team in the proper direction.
1675643 one side has a better push, and the accidental flanking from the opponent is not dangerous enough. 1vs1 the sg should be able to annoy the sniper.
1675669 one side gets pushed and cornered but then lures away the sniper somehow. That was the chance to kill the sniper. Chance that was not used.
1675700 the fight was close until one side lost a bot due to exceeding aggressiveness.
1675742 close fight, one side gaining slowly terrain and having a better scoring approach.
1675781 opposite side bases. Fighting is important. The sg of one side sneaks away but then has a poor 1vs1 handling vs a sniper. The side with the sniper winning on the sg is victorious.

chilio6 vs kasv
1675477 one side was able to confuse the other in retargeting terms. Lesson learned: push a bit more.
1675537 one side doesn't really care about retreating. Too aggressive.
1675572 see above.
1675612 same pattern as before. One side too aggressive or nto focused on resources.
1675637 a victorious all assault approach that forgets to pick resources and gets too aggressive in the end.
1675659 the all assault side holds, push, but doesn't score.
1675719 While matches are being resolved chilio is changing the AI. Interesting how the result changes. But kasv is too aggressive. Retreat before it is too late! Or push keeping in mind that you may need to retreat.
1675757 chilio fighting better at first, but then losing a unit and forgetting about resources.
1675787 chilio still thinkering with the ai while the round proceeds. The tinkering produces a better fighting result but still no resources picked. Not necessarily the better fighting side wins if resources are picked too late.
1675819 once again, one side fights better, the other gets the resources.
1675843 see above.
1675861 see above, but scoreless.
1675876 One side destroys the other (notice how properly coordinated and not suicidal that side is) and then had time to score. 5-4 .
1675897 Both side equal in fighting. one also scoring.


mumpsimus vs federico abrile
1675485 not one sided as expected. Although mumpsimus holds well with 3 bots while the 4th is scoring.
1675539 mumpsimus quickly focusing on resources
1675575 retreating with a resources sometimes it is hurtful. But more or less same pattern of the previous games.
1675640 one side goes for resources in a split way, then turns the table and split the opponent and then wins.
1675662 plenty of resources right around the middle of the map. The weaker side holds but doesn't push enough. The stronger side slowly converts.
1675617 like above.

teddy_88 vs tsensiert
1675476 one sided
1675546 like above.
won't report more matches of this match for obvious reasons.

x50calheadshotx vs heartlessvoid
1675482 quite balanced but one side pushes always a bit more, the other is too conservative. Opposide side bases too.
1675550 one side getting more than half of the map. Then gathering resources.
1675585 Good fighting by heartless that gains slowly territorial advantage and then resources.
1675623 fighting for central resources with opposite side bases. Void has a better push and converts.
1675642 void holds the middle of the map without problems.
1675666 see above. If one controls half of the map and then some, while scoring resources, the result is clear. In a 4 vs 3 fight one has to find way to push the side with 3 units.
1675697 very close fighting battle. Void wins due to better pushing ability.