Difference between revisions of "Tournaments"

From Gladiabots Wiki
Jump to: navigation, search
(Created page with "== List of tournaments == You can see the list of the previous and current tournaments on the [https://tournaments.gladiabots.com tournaments website]. == Create your tourna...")
 
(Game mode)
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
== List of tournaments ==
 
== List of tournaments ==
  
You can see the list of the previous and current tournaments on the [https://tournaments.gladiabots.com tournaments website].
+
You can see the list of the previous and current tournaments on the [https://tournaments.gladiabots.com tournaments website]. To play or create a tournament one needs to register to the [https://www.toornament.com/ Toornament] website.
  
 
== Create your tournament ==
 
== Create your tournament ==
  
=== Create ===
+
<b><span style="color:#F00">
 +
Please don't create "test" tournaments. If you create a tournament, you should commit yourself to organizing it until the end. It takes time and rigor to do it properly, you will often deal with inactive participants, fake registrations, etc. Please make the rules as clear as possible before accepting registrations. In any case, please join the #tournaments channel on Discord (http://discord.gladiabots.com) to get help from other organizers and recruit participants.
 +
</span></b>
  
First, let's create a new tournament
+
Follow [https://help.toornament.com/starter/your-first-tournament Toornament's instructions] to create a new tournament.
  
Go to the [https://organizer.toornament.com/tournaments/create#/discipline tournament creation page].
+
== Enable automatic synchronisation ==
Login or register to the Toornament website.
+
  
 +
The following steps are required if you want the matches creation and results synchronisation to be handle automatically by the game.
  
[[File:Create tournament1.jpg||1000px]]
+
=== Permissions ===
  
# Search for the "Gladiabots" discipline.
+
Add the following permissions to allow the game to create and sync matches.
# Click the "Gladiabots" discipline button.
+
# Add the "PC" and "Mobile" platforms.
+
# Enter the anticipated number of participants.
+
# Select the "Players" type of participants.
+
# Click the "NEXT" button.
+
  
 +
# In the left menu, click the "Settings" button
 +
# Click the "Permissions" section
 +
# Click the "Add" button
 +
# Enter dubois.sebastien@gmail.com in the "User's email" field
 +
# Check all the options
 +
# Click the "Update" button
  
[[File:Create tournament2.jpg||1000px]]
+
[[File:permissions.jpg||1000px]]
  
# Set your tournament name.
+
=== Match settings ===
# Choose your timezone.
+
# Set your player name.
+
# Click the "NEXT" button.
+
  
 +
# In the left menu, click the "Settings" button
 +
# Click the "Match" section
 +
# Check the "No" option for "Enable Participants Reporting"
 +
# Choose your match format (recommended option: "Best-of 3")
 +
# Check the "Yes" option for "Automatically end the match when a winner is known?"
 +
# Choose the "Result-based" calculation method
 +
# Click the "Update" button
  
[[File:Create tournament3.jpg||1000px]]
+
[[File:match_settings.jpg||1000px]]
  
# Check "Use Toornament to manage registrations" option.
+
=== Special rules ===
# Click the "CREATE" button.
+
  
 +
You can specify special rules for the whole tournament or by stage.
 +
Use the "Rules"
  
[[File:Create tournament6.jpg||1000px]]
+
# In the left menu, click the "Settings" button
 +
# Click the "General" section
 +
# Click the "Details" tab
 +
# Fill the "Rules" field with custom your text and end with the formatted rules (see details below)
  
# Click the "Settings" section
+
[[File:rules.jpg||1000px]]
# Click the "Permissions" sub-section
+
 
# Click the "Add" button
+
Here's a list of the supported rules:
# Enter dubois.sebastien@gmail.com in the "User's email" field
+
 
# Check the "Administrate tournament" option
+
==== Auto-deploy timeout ====
# Click the "Update" button
+
 
 +
If specified, the game will try to automatically deploy a team matching the other tournament rules (game mode, etc) for each player when the timeout is reached:
 +
# the latest team deployed in the tournament or...
 +
# the latest team deployed in a ranked match or...
 +
# the latest team deployed in a unranked or private match or...
 +
# a 100% assault team with empty AIs
 +
 
 +
Key: AutoDeployTimeout.
 +
 
 +
Supported values: numerical value representing the number of seconds before auto-deploy.
 +
 
 +
Default value: no auto deploy.
  
At this point, the tournament will not appear anywhere until you publish it.
+
Examples: 0 (instant deploy), 600 (10 minutes), 3600 (1 hour), 86400 (24 hours).
  
 +
==== Game mode ====
  
=== Publish ===
+
If specified, matches will use this game mode instead of Collection.
  
Once you're happy with your tournament setup, you can publish it.
+
Key: GameMode.
  
[[File:Create tournament4.jpg||1000px]]
+
Supported values: Elimination, Domination, Collection, All (will cycle through the modes on each match).
  
Select the "Status" button.
+
Default value: All.
  
 +
==== Map generation seed ====
  
[[File:Create tournament5.jpg||1000px]]
+
If specified, all matches will use this seed to generate the same map.
  
# Enter a start date (today).
+
Key: MapGenerationSeed.
# Click the "Publish" button.
+
  
Your tournament should now appear in game in the "Career" screen under the "Tournaments" tab.
+
Supported values: any numerical value between 1 and 2147483647.
  
 +
Default value: none (= random map).
  
=== Manage registrations ===
+
==== Rules example ====
  
You can manage the player registrations in the "Registrations" section.
+
Here's an example of rules:
  
 +
<code>#AutoDeployTimeout=3600</code>
  
=== Choose a structure ===
+
<code>#GameMode=Elimination</code>
  
Once enough players registered, go to the "Structure" section, click the "Create new Stage" button and choose the type of stage your want to use.
+
<code>#My First Stage:AutoDeployTimeout=600</code>
  
You can find infos about the different types of stages on [https://help.toornament.com/structures/which-format-for-my-tournament this page].
+
<code>#My First Stage:GameMode=Domination</code>
  
Don't forget to set the "Match format" in the "Advanced" tab.
+
<code>#My Second Stage:GameMode=Collection</code>
The most commonly used format is "Best of 3".
+
  
# Then go to the "Placement" section, select the stage you just created.
+
These rules will have the following effects
# Add the registered participants.
+
# Shuffle placements or sort them manually.
+
# Click the "Save" button.
+
  
Everything from now on will be automatically handled by the Gladiabots server.
+
* by default, matches will have a 1 hour auto deploy timeout
 +
* by default, matches will be played in Elimination mode
 +
* in the "My First Stage" stage, matches will have a 10 minutes auto deploy timeout
 +
* in the "My First Stage" stage, matches will be played in Domination mode
 +
* in the "My Second Stage" stage, matches will be played in Collection mode
  
If you need additional help about a specific section of the Toornament website, please check their [https://help.toornament.com/ help center].
+
Note: matches in the "My Seconde Stage" stage will have a 1 hour auto deploy timeout (tournament default value).

Revision as of 17:57, 4 July 2019

List of tournaments

You can see the list of the previous and current tournaments on the tournaments website. To play or create a tournament one needs to register to the Toornament website.

Create your tournament

Please don't create "test" tournaments. If you create a tournament, you should commit yourself to organizing it until the end. It takes time and rigor to do it properly, you will often deal with inactive participants, fake registrations, etc. Please make the rules as clear as possible before accepting registrations. In any case, please join the #tournaments channel on Discord (http://discord.gladiabots.com) to get help from other organizers and recruit participants.

Follow Toornament's instructions to create a new tournament.

Enable automatic synchronisation

The following steps are required if you want the matches creation and results synchronisation to be handle automatically by the game.

Permissions

Add the following permissions to allow the game to create and sync matches.

  1. In the left menu, click the "Settings" button
  2. Click the "Permissions" section
  3. Click the "Add" button
  4. Enter dubois.sebastien@gmail.com in the "User's email" field
  5. Check all the options
  6. Click the "Update" button

Permissions.jpg

Match settings

  1. In the left menu, click the "Settings" button
  2. Click the "Match" section
  3. Check the "No" option for "Enable Participants Reporting"
  4. Choose your match format (recommended option: "Best-of 3")
  5. Check the "Yes" option for "Automatically end the match when a winner is known?"
  6. Choose the "Result-based" calculation method
  7. Click the "Update" button

Match settings.jpg

Special rules

You can specify special rules for the whole tournament or by stage. Use the "Rules"

  1. In the left menu, click the "Settings" button
  2. Click the "General" section
  3. Click the "Details" tab
  4. Fill the "Rules" field with custom your text and end with the formatted rules (see details below)

Rules.jpg

Here's a list of the supported rules:

Auto-deploy timeout

If specified, the game will try to automatically deploy a team matching the other tournament rules (game mode, etc) for each player when the timeout is reached:

  1. the latest team deployed in the tournament or...
  2. the latest team deployed in a ranked match or...
  3. the latest team deployed in a unranked or private match or...
  4. a 100% assault team with empty AIs

Key: AutoDeployTimeout.

Supported values: numerical value representing the number of seconds before auto-deploy.

Default value: no auto deploy.

Examples: 0 (instant deploy), 600 (10 minutes), 3600 (1 hour), 86400 (24 hours).

Game mode

If specified, matches will use this game mode instead of Collection.

Key: GameMode.

Supported values: Elimination, Domination, Collection, All (will cycle through the modes on each match).

Default value: All.

Map generation seed

If specified, all matches will use this seed to generate the same map.

Key: MapGenerationSeed.

Supported values: any numerical value between 1 and 2147483647.

Default value: none (= random map).

Rules example

Here's an example of rules:

#AutoDeployTimeout=3600

#GameMode=Elimination

#My First Stage:AutoDeployTimeout=600

#My First Stage:GameMode=Domination

#My Second Stage:GameMode=Collection

These rules will have the following effects

  • by default, matches will have a 1 hour auto deploy timeout
  • by default, matches will be played in Elimination mode
  • in the "My First Stage" stage, matches will have a 10 minutes auto deploy timeout
  • in the "My First Stage" stage, matches will be played in Domination mode
  • in the "My Second Stage" stage, matches will be played in Collection mode

Note: matches in the "My Seconde Stage" stage will have a 1 hour auto deploy timeout (tournament default value).