Difference between revisions of "Tags and team tags"

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m (Programming Tags)
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* It is possible to place multiple Tags on the same target, the order does not matter.
 
* It is possible to place multiple Tags on the same target, the order does not matter.
 
* Tags cost ticks, so it is advisable to try and minimize Tag usage. For example to continuously attack one bot it is preferred to use Action Filters.
 
* Tags cost ticks, so it is advisable to try and minimize Tag usage. For example to continuously attack one bot it is preferred to use Action Filters.
* Tags can be used for focus fire, counting of bots or resources and timing actions. They can also be used for more complex choreography, such as:
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* Tags can be used for focus fire, counting of bots or resources and timing actions.
 +
 
 +
Tagging the Resource in the Centre can help secure a 3-2 Score.
 +
 
 +
<youtube>Xb2RUgQyRjE</youtube>
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They can also be used for more complex choreography, such as:
  
 
<youtube>Gapw3UPxKUI</youtube>
 
<youtube>Gapw3UPxKUI</youtube>

Revision as of 08:32, 6 September 2017

Tags are single-character marks placed on objects on the Gladiabots Arena, such as:

  • Myself
  • Allies
  • Enemies
  • Allied bases
  • Enemy bases
  • Resources

Tags

Tags (previously known as Bot Tags) exist as numerals, the numbers 1 through 5. They can be detected only by the bot which placed the Tag.

Team Tags

Team Tags exist as alphabets, the letters A through E. They can be detected by all bots which are in the same team as the bot which placed the Team tag.

Programming Tags

Tags take 1 tick to place or to remove. Exclusive tagging is a special action that removes all other instances of the same Tag, and Tags the new target, all in one tick. Other bots detect the bot doing the tagging, exclusive tagging or untagging as idle in the next tick.

Remarks:

  • It is possible to place multiple Tags on the same target, the order does not matter.
  • Tags cost ticks, so it is advisable to try and minimize Tag usage. For example to continuously attack one bot it is preferred to use Action Filters.
  • Tags can be used for focus fire, counting of bots or resources and timing actions.

Tagging the Resource in the Centre can help secure a 3-2 Score.

They can also be used for more complex choreography, such as:

Here the Bots are moving to the Ally that's tagged with the next letter in series, i.e., A > B > C > D > E > A. At the same time, they are fleeing from the Bot that's tagged with the previous letter in series. They are also fleeing from the AllyBase to prevent clumping up.

  • 2 bots of the same team trying to exclusive Tag 2 different targets can start off an endless loop.