Meta observations and statistics

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Meta statistics

Recorded best scores: obsolete, see historical notes

This is a list of all players that managed to reach an impressive league score of 2000 or more in career. The list is currently gathered manually from Gladiabots stats and unofficial Gladiabots stats. The league score inflation distorts the result slightly. If the date of a league score can only be determined approximately the best league score found is added in brackets.

Rank
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Player League score Date of league score
Good Bot (Miojo) 2707 2018-05
Milkhunter 2613 2018-05
Tortuga 2447 2018-04
B_head 2438 2017-05
Miojo 2432 2017-10-07
sollniss 2371 2018-05
mrchris 2366 2018-03
acho (Tortuga) 2329 2018-03
ElvenMonky2 2320 2018-05
Mumpsimus 2310 2018-05
Ritter Runkel 2285 2017-07-28 (2161)
Pier4r Nvidia k1 2279 2018-04
LuBeNo 2256 2017-08-19
Streaker (zGeneral) 2250 2018-03
Wozza 2237 2017-04-16 (2177)
aoi 2225 2018-03
Buzzefall 2221 2017-06-05 (2198)
TcT 2219 2017-04-30 (2127)
DH! 2216 2017-10-05
chilio2 2191 2017-10-11 (2169)
zGeneral 2190 2018-03
ElvenMonky 2190 2018-05
joni la pojat 2184 2018-04
Castlevania 2163 2017-06-23 (2146)
Cynic_Alex 2153 2018-05
yopi 2152 2017-12
special case (zGeneral) 2147 2018-03
Mcompany 2145 2017-07-10 (1939)
Lokus 2136 2018-05
Arcueid_57 2123 2017-09-07 (2114)
T-800 (nullpointer) 2122 2017-05-03 (2050)
Kheops Mk II 2109 2017-04-25 (1929)
Zaxon 2103 2018-04

Historical notes

The core score formula is unchanged since November 2016. The following parameters changed:

  • From November 2016 to January 2017, the top league had a K-factor of 25.
  • From January 2017 to October 2017, the top league had a K-factor of 20.
  • In the first week of October 2017, the top league had a K-factor of 30. Additionally the Master and Grandmaster leagues were merged into one new top league.
    • The changed K-factor from 20 to 30 and the larger league including the ~20 players from Grandmaster and the ~15 players from Master league produced a blossoming of scores for the top players Miojo and Milkhunter that quickly reached 2400 points. This was possible due to more points available for players that dominate even from players with several hundreds of points less. If should be difficult to obtain the same with the reverted K-factor.
  • After the first week of October, the top league had a K-factor of 20. The merged leagues were again split.
  • In February 2018 alpha 12 was released and with it the idea of inactive deployments. See here and here. Those are like "new players" that starts with the score of the last active deployment, so they bring a lot of points in the system that are created out of thin air. Before this, every player had to start with 1000 points, now new "ghosts" players start with 1700, 1900, 2000 and more points according to the last active deployment. In this case it is likely that there will be an inflation effect. An inflation effect was also in the game during alpha 7, 8 and 9 (feb 2017 - Fall 2017) but now it should be a bit quicker so we may see quickly new best scores even with the kfactor equal at 20 in the top league. As a quick explanation: inflation can happen quickly because if a player find out how to win all the "ghosts" in his matchmaking range, he can just get point from them over and over until the moment when getting more points is difficult. So those ghosts in this case may work as a ladder to reach higher scores.
  • May 2018. As expected the multiple ghost allowed for a lot of inflation. We went from records around 2400 to 2700. Therefore I will drop every entry under 2100 at the moment. Reaching 2000 is still hard but it is relatively more common now. Also the max scores are those reached via active deployments. The inactive deployments may reach even higher scores.
  • See also the "20th" best score unavoidable tournament here: https://forum.gladiabots.com/viewtopic.php?f=25&t=1422
  • See also the collection of leaderboard screenshots. https://forum.gladiabots.com/viewtopic.php?f=7&t=1354
  • The stats are getting obsolete due to the injection of points by the ghosts. Scores raise quite steadily.