Difference between revisions of "Matchmaking rules"
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<li> Opponents has already been played in the last 5 minutes</ul> | <li> Opponents has already been played in the last 5 minutes</ul> | ||
− | + | <li> 2 possible cases: | |
− | + | <ul> | |
− | + | <li> If there's no match remaining: | |
− | + | <ul> | |
− | + | <li> Pick a random map | |
− | + | <li> Pick a random left/right side | |
− | + | <li> Create a new match using these parameters</ul> | |
− | + | <li> If there's some matches remaining: | |
− | + | <ul> | |
− | + | <li> Sort the remaining matches using these comparison rules: | |
− | + | <ul> | |
− | + | <li> Opponent in the closest league first | |
− | + | <li> In case of equality: opponent using a different IP first | |
− | + | <li> In case of equality: opponent never met or met the furthest in the past first | |
(considered equal under a 10 minutes delta) | (considered equal under a 10 minutes delta) | ||
− | + | <li> In case of equality: opponent with the lowest league score delta (compared to yours) first | |
(considered equal under a 10 points delta) | (considered equal under a 10 points delta) | ||
− | + | <li> In case of equality: oldest match (creation time) first</ul> | |
− | + | <li> Take the first match of the list and join it</ul></ul></ul> |
Revision as of 18:25, 5 September 2017
Here's how the matchmaking works:
- Get the 100 "oldest" (creation time) available matches matching these conditions:
- Opponent's league has to be between <your league> -1 and <your league> + 1
- If opponent's league is different than yours: league score delta has to be lower than 200 points
- Filter out (remove) matches matching these conditions:
- Opponents has already been played in the last 5 minutes
- 2 possible cases:
- If there's no match remaining:
- Pick a random map
- Pick a random left/right side
- Create a new match using these parameters
- If there's some matches remaining:
- Sort the remaining matches using these comparison rules:
- Opponent in the closest league first
- In case of equality: opponent using a different IP first
- In case of equality: opponent never met or met the furthest in the past first (considered equal under a 10 minutes delta)
- In case of equality: opponent with the lowest league score delta (compared to yours) first (considered equal under a 10 points delta)
- In case of equality: oldest match (creation time) first
- Take the first match of the list and join it
- Sort the remaining matches using these comparison rules:
- If there's no match remaining: