Difference between revisions of "Maps"

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{{Warning|This page is deprecated. Maps are now randomly generated. This is the old map pool for historical reasons.}}
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== Map pool ==
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The map pool differs for each league and for unranked games in career as well as for sandbox mode:
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{|class="wikitable sortable"
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!Map!!data-sort-type="number"|Bots!!data-sort-type="number"|Resources!!class="unsortable"|Bronze!!class="unsortable"|Silver!!class="unsortable"|Gold!!class="unsortable"|Platinum!!class="unsortable"|Diamond!!class="unsortable"|Master!!class="unsortable"|Grandmaster!!class="unsortable"|Unranked!!Sandbox
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|-
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|The seven wonders      ||data-sort-value="8"  {{C}}|4 vs 4||{{R}}|7 ||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||data-sort-value="1" {{X}}
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|-
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|Set your priorities    ||data-sort-value="10" {{C}}|5 vs 5||{{R}}|5 ||{{O}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||data-sort-value="2" {{X}}
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|-
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|Meeting point          ||data-sort-value="12" {{C}}|6 vs 6||{{R}}|5 ||{{O}}||{{O}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||data-sort-value="3" {{X}}
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|-
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|Circle of Death        ||data-sort-value="18" {{C}}|9 vs 9||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{X}}||{{X}}||{{X}}||{{X}}||{{X}}||data-sort-value="4" {{X}}
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|-
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|Split team              ||data-sort-value="10" {{C}}|5 vs 5||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{X}}||{{X}}||{{X}}||{{X}}||data-sort-value="5" {{X}}
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|-
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|Lake Rushtown (Mcompany)||data-sort-value="10" {{C}}|5 vs 5||{{R}}|11||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{X}}||{{X}}||{{X}}||data-sort-value="6" {{X}}
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|-
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|Kingmaker (Erik)        ||data-sort-value="6"  {{C}}|3 vs 3||{{R}}|7 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{X}}||{{X}}||data-sort-value="7" {{X}}
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|-
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|Barred Spiral (radyjko8)||data-sort-value="12" {{C}}|6 vs 6||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{X}}||{{X}}||data-sort-value="7" {{X}}
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|-
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|Dominance (Revenge)    ||data-sort-value="6"  {{C}}|3 vs 3||{{R}}|3 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{X}}||data-sort-value="8" {{X}}
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|-
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|Flanking (LuBeNo)      ||data-sort-value="8"  {{C}}|4 vs 4||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{X}}||data-sort-value="8" {{X}}
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|-
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|Mind Game (Sneaky/RC)  ||data-sort-value="4"  {{C}}|2 vs 2||{{R}}|3 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{X}}||data-sort-value="8" {{X}}
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|-
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|Ambidextrous            ||data-sort-value="10" {{C}}|5 vs 5||{{R}}|2 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|Interference            ||data-sort-value="4"  {{C}}|2 vs 2||{{R}}|2 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|Neighbours Fight        ||data-sort-value="6"  {{C}}|3 vs 3||{{R}}|5 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|Starving                ||data-sort-value="6"  {{C}}|3 vs 3||{{R}}|1 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|Twitter mission 1      ||data-sort-value="4"  {{C}}|2 vs 2||{{R}}|2 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|Twitter mission 2      ||data-sort-value="6"  {{C}}|3 vs 3||{{R}}|3 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|Back to back            ||data-sort-value="4"  {{C}}|3 vs 3||{{R}}|6 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|1 v 1                  ||data-sort-value="2"  {{C}}|1 vs 1||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|1 v 2                  ||data-sort-value="3"  {{C}}|1 vs 2||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|3 v 3                  ||data-sort-value="6"  {{C}}|3 vs 3||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|4 v 4                  ||data-sort-value="8"  {{C}}|4 vs 4||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|-
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|7 v 7                  ||data-sort-value="14" {{C}}|7 vs 7||{{R}}|0 ||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||{{O}}||data-sort-value="9" {{X}}
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|}
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=== Ranked maps ===
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<gallery caption="Screenshots" widths="320px" heights="180px" perrow="4">
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File:Map instantiation order the seven wonders.png  |The seven wonders
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File:Map instantiation order set your priorities.png|Set your priorities
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File:Map instantiation order meeting point.png      |Meeting point
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File:Map instantiation order circle of death.png    |Circle of Death
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File:Map instantiation order split team.png        |Split team
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File:Map instantiation order lake rushtown.png      |Lake Rushtown (Mcompany)
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File:Map instantiation order kingmaker.png          |Kingmaker (Erik)
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File:Map instantiation order barred spiral.png      |Barred Spiral (radyjko8)
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</gallery>
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=== Unranked maps ===
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<gallery caption="Screenshots" widths="320px" heights="180px" perrow="4">
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File:Map instantiation order dominance.png          |Dominance (Revenge)
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File:Map instantiation order flanking.png          |Flanking (LuBeNo)
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File:Map instantiation order mind game.png          |Mind Game (Sneaky/RC)
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</gallery>
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=== Sandbox maps ===
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<gallery caption="Screenshots" widths="320px" heights="180px" perrow="4">
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File:Map instantiation order ambidextrous.png      |Ambidextrous
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File:Map instantiation order interference.png      |Interference
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File:Map instantiation order neighbours fight.png  |Neighbours Fight
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File:Map instantiation order starving.png          |Starving
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File:Map instantiation order twitter mission 1.png  |Twitter mission 1
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File:Map instantiation order twitter mission 2.png  |Twitter mission 2
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File:Map instantiation order back to back.png      |Back to back
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File:Map instantiation order 1 v 1.png              |1 v 1
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File:Map instantiation order 1 v 2.png              |1 v 2
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File:Map instantiation order 3 v 3.png              |3 v 3
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File:Map instantiation order 4 v 4.png              |4 v 4
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File:Map instantiation order 7 v 7.png              |7 v 7
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</gallery>
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== Instantiation order ==
 
== Instantiation order ==
  
There exists an instantiation order for the bot starting positions rarely used in the game[https://forum.gladiabots.com/viewtopic.php?f=7&t=221].
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There exists an instantiation order for the bot starting positions rarely used in the game. The order is shown in the map images above.
  
 
It is used in the following places:
 
It is used in the following places:
 
* If several bots from the same team try to pick up the same resource the instantiation order defines who takes it. If a bot cannot pick up the resource it idles instead.
 
* If several bots from the same team try to pick up the same resource the instantiation order defines who takes it. If a bot cannot pick up the resource it idles instead.
* If several bots try to [[Tags and team tags|team tag or team untag]] in a contradictory way they tag in the order specified in the instantiation order.
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* [[Tags and team tags|Team tag and team untag]] actions are evaluated in instantiation order.
* Filter a specified bot:
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* If several entities share identical attributes in the entity selection process of [[Conditions and actions|target selectors]].
** If several bots are at the same distance and qualify for closest or furthest.
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** If several bots have the same health value and percentage and qualify for weakest, weakest ratio, strongest or strongest ratio.
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=== Determining the instantiation order ===
** If several bots have the same shield value and percentage and qualify for weakest shield, weakest shield ratio, strongest shield or strongest shield ratio.
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** If several bots have the same shield and health values and qualify for strongest health and shield or weakest health and shield.
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[[Image:Initialization order.png|thumb|Determining the instantiation order]]
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The program to the right can determine the instantiation order.
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* Each bot tries to (exclusive) team tag the tag "A" to itself.
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* If a bot is team tagged "A" it waits 3 ticks and then team untags the "A" and goes to idle.
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As the result all bots are team tagged "A" in reverse of the instantiation order.

Latest revision as of 19:21, 22 June 2020

Warning.png This page is deprecated. Maps are now randomly generated. This is the old map pool for historical reasons.

Map pool

The map pool differs for each league and for unranked games in career as well as for sandbox mode:

Map Bots Resources Bronze Silver Gold Platinum Diamond Master Grandmaster Unranked Sandbox
The seven wonders 4 vs 4 7
Set your priorities 5 vs 5 5
Meeting point 6 vs 6 5
Circle of Death 9 vs 9 0
Split team 5 vs 5 0
Lake Rushtown (Mcompany) 5 vs 5 11
Kingmaker (Erik) 3 vs 3 7
Barred Spiral (radyjko8) 6 vs 6 0
Dominance (Revenge) 3 vs 3 3
Flanking (LuBeNo) 4 vs 4 0
Mind Game (Sneaky/RC) 2 vs 2 3
Ambidextrous 5 vs 5 2
Interference 2 vs 2 2
Neighbours Fight 3 vs 3 5
Starving 3 vs 3 1
Twitter mission 1 2 vs 2 2
Twitter mission 2 3 vs 3 3
Back to back 3 vs 3 6
1 v 1 1 vs 1 0
1 v 2 1 vs 2 0
3 v 3 3 vs 3 0
4 v 4 4 vs 4 0
7 v 7 7 vs 7 0

Ranked maps

Unranked maps

Sandbox maps

Instantiation order

There exists an instantiation order for the bot starting positions rarely used in the game. The order is shown in the map images above.

It is used in the following places:

  • If several bots from the same team try to pick up the same resource the instantiation order defines who takes it. If a bot cannot pick up the resource it idles instead.
  • Team tag and team untag actions are evaluated in instantiation order.
  • If several entities share identical attributes in the entity selection process of target selectors.

Determining the instantiation order

Determining the instantiation order

The program to the right can determine the instantiation order.

  • Each bot tries to (exclusive) team tag the tag "A" to itself.
  • If a bot is team tagged "A" it waits 3 ticks and then team untags the "A" and goes to idle.

As the result all bots are team tagged "A" in reverse of the instantiation order.