Difference between revisions of "The game"

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(Removed the many hundred thousands of players.)
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'''Limitations of the ''basic version'''''
 
'''Limitations of the ''basic version'''''
  
* Each time the player completes a practice mission, he will be asked to either buy the ''pro version'' of the game or watch a video ad to play the next one.
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* Each time the player completes a campaign mission, he will be asked to either buy the ''pro version'' of the game or watch a video ad to play the next one.
 
* Every {{Tooltip|10 career matches|The number of free matches is subject to changes and A/B testing.<br>All matches (ranked, unranked and private) are counted in the "every 10 career matches" loop.}}, the player will be asked to either buy the ''pro version'' of the game or watch a video ad to continue playing.
 
* Every {{Tooltip|10 career matches|The number of free matches is subject to changes and A/B testing.<br>All matches (ranked, unranked and private) are counted in the "every 10 career matches" loop.}}, the player will be asked to either buy the ''pro version'' of the game or watch a video ad to continue playing.
 
* The following ''pro features'' are {{Tooltip|only accessible|Each ''pro feature'' can be tested once during a single session.}} to players who bought the ''pro version'':
 
* The following ''pro features'' are {{Tooltip|only accessible|Each ''pro feature'' can be tested once during a single session.}} to players who bought the ''pro version'':
** Test mode
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** Sandbox mode
 
** Private matches
 
** Private matches
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* Machine gun models MegaBots and Kuratas
  
 
Further not yet implemented features are planned to become ''pro features'':
 
Further not yet implemented features are planned to become ''pro features'':
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[[File:GFX47.png]]
 
[[File:GFX47.png]]
  
The game is created by Sébastien Dubois alias GFX47, a french indie game developer from paris born in 1979. He has more than 10 years experience creating games at Ubisoft and Amplitude Studios. ''Gladiabots'' started as a spare time project in 2015. By the end of 2016, hundreds of thousands played the game and the feedback from the players was very positive, so he quit his job to work full-time on ''Gladiabots''.
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The game is created by Sébastien Dubois alias GFX47, a french indie game developer from paris born in 1979. He has more than 10 years experience creating games at Ubisoft and Amplitude Studios. ''Gladiabots'' started as a spare time project in 2015. By the end of 2016, the user base had grown tremendously and the feedback from the players was very positive, so he quit his job to work full-time on ''Gladiabots''.
  
 
== Links ==
 
== Links ==
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* [http://buy.gladiabots.com/ Support the developer]
 
* [http://buy.gladiabots.com/ Support the developer]
 
* [http://gladiabots.com Official website]
 
* [http://gladiabots.com Official website]
* [https://presskit.gladiabots.com/ Presskit]
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* [http://presskit.gladiabots.com/ Presskit]
 
* [http://telegram.gladiabots.com/ Telegram chat]
 
* [http://telegram.gladiabots.com/ Telegram chat]
 
* [http://discord.gladiabots.com/ Discord chat]
 
* [http://discord.gladiabots.com/ Discord chat]

Revision as of 18:47, 16 August 2018

Gladiabots screenshots

Screenshots of Gladiabots in action:

Getting started

Watch trailers and Gladiabots games on Youtube to get a first impression of the game.

Download the game and try it for yourself:

  • Android: Gladiabots in Google Play Store
  • Windows, Mac and Linux: Gladiabots on itch.io
    • The Windows, Mac and Linux versions of the game have to be purchased before the download. All 3 versions are bundled for ~5.00$.
  • There are plans to publish the game for iOS and maybe for Windows phone[1][2].
  • There doesn't exist a bundle containing the Android, Windows, Mac and Linux version of the game, because there's currently no technical way to cross buy[3][4][5].

After the download start the ingame tutorial. It is a really good place to learn about Gladiabots.

Android basic and pro version

Unlock more matches screen

The Android version uses a "free to play" model: The ad supported basic version with limited content can be downloaded for free. There is an in-app purchase of ~2.50$ to remove all ads and unlock the pro version with full content. (This is the only in-app purchase of the game)

Limitations of the basic version

  • Each time the player completes a campaign mission, he will be asked to either buy the pro version of the game or watch a video ad to play the next one.
  • Every 10 career matches, the player will be asked to either buy the pro version of the game or watch a video ad to continue playing.
  • The following pro features are only accessible to players who bought the pro version:
    • Sandbox mode
    • Private matches
  • Machine gun models MegaBots and Kuratas

Further not yet implemented features are planned to become pro features:

  • Cross device and cross platform sync
  • Notifications

Features

  • A unique concept allowing players to use their very own strategy
  • An intuitive AI designing interface
  • A very active community (see the leaderboards and the forums)
  • Robots getting obliterated for your viewing pleasure
  • Cross-platform asynchronous multiplayer

The developer

GFX47.png

The game is created by Sébastien Dubois alias GFX47, a french indie game developer from paris born in 1979. He has more than 10 years experience creating games at Ubisoft and Amplitude Studios. Gladiabots started as a spare time project in 2015. By the end of 2016, the user base had grown tremendously and the feedback from the players was very positive, so he quit his job to work full-time on Gladiabots.

Links