Difference between revisions of "Bot classes"

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== Bot shooting stats ==
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== Shooting stats ==
  
 
The bots have different shooting stats.
 
The bots have different shooting stats.

Revision as of 00:29, 31 August 2017

Bot classes

Assault, shotgun, machine gun and sniper

Gladiabots features several bot classes. Each class has its own pros and cons. The shotgun, machine gun and sniper can only be used once per map.

Assault

  • [-] it is average
  • [+] it is average

Shotgun

  • [-] has a weak health
  • [+] moves fast (when not carrying a resource)
  • [+] does devastating damages at close range

Machine gun

  • [-] is very slow (but isn't slower when carrying a resource)
  • [+] is very resistant
  • [+] has a huge fire power

Sniper

  • [-] moves slowly
  • [-] has weak shield and health
  • [+] always hits, whatever the attack range (except out of range)
  • [+] inflicting high damages to its target

Movement speed

Diagram movement speed

The bots have different movement speed depending if they carry resources or not.

Bot class Movement speed
not carrying a resource
Movement speed
carrying a resource
Shotgun 2.0 meters / second 0.5 meters / second
Assault 1.2 meters / second 0.5 meters / second
Sniper 1.0 meters / second 0.5 meters / second
Machine gun 0.7 meters / second 0.7 meters / second

Health, shield and regeneration

Diagram health and shield

The bots have different health and shield values.

Bot class Health Shield Regeneration
Shotgun 3000 5000 1667 shield / second
Assault 5000 3000 1000 shield / second
Sniper 3000 3000 1000 shield / second
Machine gun 7000 5000 1667 shield / second

Shooting stats

The bots have different shooting stats.

Bot class Aiming duration Attack power Bullet configuration Attack duration Precision
Short range
Precision
Mid range
Precision
Long range
Shotgun 1 second 600 damage per bullet 1x5 (1 round with 5 bullets) 0.1 seconds (0.1 seconds per round) 75% 25% 5%
Assault 1 second 300 damage per bullet 3x2 (3 rounds each with 2 bullets) 0.3 seconds (0.1 seconds per round) 90% 50% 10%
Sniper 3 seconds 2000 damage per bullet 1x1 (1 round with 1 bullet) 0.1 seconds (0.1 seconds per round) 100% 100% 100%
Machine gun 2.5 seconds 250 damage per bullet 100x1 (100 rounds with 1 bullet) 7.5 seconds (0.075 seconds per round) 80% 50% 10%