Difference between revisions of "Bot classes"

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== Movement speed ==
 
== Movement speed ==
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[[Image:Movement speed.png|thumb|Diagram movement speed]]
  
 
Movement speed for the bots not carrying a resource:
 
Movement speed for the bots not carrying a resource:
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== Health, shield and regeneration ==
 
== Health, shield and regeneration ==
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[[Image:Health and shield.png|thumb|Diagram health and shield]]
  
 
Each bot has a health (blue) and a shield (white) bar. The shield absorbs damages before its health gets afflicted.
 
Each bot has a health (blue) and a shield (white) bar. The shield absorbs damages before its health gets afflicted.

Revision as of 20:27, 28 August 2017

Bot classes

Assault, shotgun, machine gun and sniper

Gladiabots features several bot classes. Each class has its own pros and cons. The shotgun, machine gun and sniper can only be used once per map.

Assault

  • [-] it is average
  • [+] it is average

Shotgun

  • [-] has a weak health
  • [+] moves fast (when not carrying a resource)
  • [+] does devastating damages at close range

Machine gun

  • [-] is very slow (but isn't slower when carrying a resource)
  • [+] is very resistant
  • [+] has a huge fire power

Sniper

  • [-] moves slowly
  • [-] has weak shield and health
  • [+] always hits, whatever the attack range (except out of range)
  • [+] inflicting high damages to its target

Movement speed

Diagram movement speed

Movement speed for the bots not carrying a resource:

  • Shotgun: 2.0 meters / second
  • Assault: 1.2 meters / second
  • Sniper: 1.0 meters / second
  • Machine gun: 0.7 meters / second

Movement speed for the bots carrying a resource:

  • Shotgun: 0.5 meters / second
  • Assault: 0.5 meters / second
  • Sniper: 0.5 meters / second
  • Machine gun: 0.7 meters / second

Health, shield and regeneration

Diagram health and shield

Each bot has a health (blue) and a shield (white) bar. The shield absorbs damages before its health gets afflicted.

If the shield isn't damaged for 3 seconds it will automatically regenerate. A full shield regeneration lasts 3 seconds independent of the shield value of the bot class.

  • Shotgun: Health: 3000; Shield: 5000; Regeneration: 1667 shield / second
  • Assault: Health: 5000; Shield: 3000; Regeneration: 1000 shield / second
  • Sniper: Health: 3000; Shield: 3000; Regeneration: 1000 shield / second
  • Machine gun: Health: 7000; Shield: 5000; Regeneration: 1667 shield / second

Bot shooting mechanics

There is a separate topic discussing bot shooting mechanics.