Difference between revisions of "Bot classes"
(Replaced the video of the Robot fight, the old one had been removed from YT.) |
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[[Image:Bot classes.png|thumb|Assault, Shotgun, Machine gun and Sniper]] | [[Image:Bot classes.png|thumb|Assault, Shotgun, Machine gun and Sniper]] | ||
− | Gladiabots features several bot classes. Each class has its own pros and cons. The | + | [[Image:Machine gun skins.png|thumb|The skins Eagle prime and Kuratas for the Machine gun. The skins share the exact same stats as the original Machine gun.]] |
+ | |||
+ | Gladiabots features several bot classes. Each class has its own pros and cons. The Machine gun, Shotgun and Sniper {{Tooltip|can only be used once|This restriction is removed in sandbox games}} per map. | ||
=== Assault === | === Assault === | ||
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* [+] it is average | * [+] it is average | ||
* [+] short aiming duration | * [+] short aiming duration | ||
+ | |||
+ | === Machine gun === | ||
+ | |||
+ | * [-] is very slow (but isn't slower when carrying a resource) | ||
+ | * [-] long aiming duration | ||
+ | * [+] is very resistant | ||
+ | * [+] has a huge fire power | ||
+ | |||
+ | ==== Machine gun skins ==== | ||
+ | |||
+ | Currently there are 3 skins for the Machine gun. The Eagle prime and Kuratas skin are from a [https://www.youtube.com/watch?v=_ijBAKIw4TA real life robot fight from 2017]. The skins share the exact same stats as the original Machine gun. | ||
=== Shotgun === | === Shotgun === | ||
* [-] has a weak health | * [-] has a weak health | ||
+ | * [-] does no damage at long range | ||
* [+] moves fast (when not carrying a resource) | * [+] moves fast (when not carrying a resource) | ||
* [+] does devastating damages at close range | * [+] does devastating damages at close range | ||
* [+] has a big shield | * [+] has a big shield | ||
* [+] short aiming duration | * [+] short aiming duration | ||
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=== Sniper === | === Sniper === | ||
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{|class="wikitable sortable" | {|class="wikitable sortable" | ||
!Bot class!!data-sort-type="number"|{{Tooltip|Movement speed|Unit: meters / second}}!!data-sort-type="number"|{{Tooltip|Movement speed|Unit: meters / second}}<br>carrying a resource | !Bot class!!data-sort-type="number"|{{Tooltip|Movement speed|Unit: meters / second}}!!data-sort-type="number"|{{Tooltip|Movement speed|Unit: meters / second}}<br>carrying a resource | ||
+ | |- | ||
+ | |Assault ||{{R}}|1.2||{{R}}|0.5 | ||
+ | |- | ||
+ | |Machine gun||{{R}}|0.7||{{R}}|0.7 | ||
|- | |- | ||
|Shotgun ||{{R}}|2.0||{{R}}|0.5 | |Shotgun ||{{R}}|2.0||{{R}}|0.5 | ||
− | |||
− | |||
|- | |- | ||
|Sniper ||{{R}}|1.0||{{R}}|0.5 | |Sniper ||{{R}}|1.0||{{R}}|0.5 | ||
− | |||
− | |||
|} | |} | ||
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{|class="wikitable sortable" | {|class="wikitable sortable" | ||
!Bot class!!data-sort-type="number"|Health!!data-sort-type="number"|Shield!!data-sort-type="number"|{{Tooltip|Regeneration|Unit: shield / second}} | !Bot class!!data-sort-type="number"|Health!!data-sort-type="number"|Shield!!data-sort-type="number"|{{Tooltip|Regeneration|Unit: shield / second}} | ||
− | |||
− | |||
|- | |- | ||
|Assault ||{{R}}|5000||{{R}}|3000||{{R}}|1000 | |Assault ||{{R}}|5000||{{R}}|3000||{{R}}|1000 | ||
|- | |- | ||
− | | | + | |Machine gun||{{R}}|7000||{{R}}|6000||{{R}}|2000 |
|- | |- | ||
− | | | + | |Shotgun ||{{R}}|3000||{{R}}|5000||{{R}}|1667 |
+ | |- | ||
+ | |Sniper ||{{R}}|3000||{{R}}|3000||{{R}}|1000 | ||
|} | |} | ||
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[[Image:Tick timing.png|thumb|Bullet timing of bot classes]] | [[Image:Tick timing.png|thumb|Bullet timing of bot classes]] | ||
+ | |||
+ | [[Image:Damage per second.png|thumb|Diagram damage per second]] | ||
The bots have different shooting stats used in the [[Game_mechanics#Shooting_process|shooting process]]. | The bots have different shooting stats used in the [[Game_mechanics#Shooting_process|shooting process]]. | ||
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!Bot class!!data-sort-type="number"|{{Tooltip|Aiming duration|Unit: seconds}}!!data-sort-type="number"|{{Tooltip|Attack power|Unit: damage per bullet}}!!Bullet configuration!!data-sort-type="number"|{{Tooltip|Attack duration|Unit: seconds}}!!data-sort-type="number"|{{Tooltip|Time between shots|Unit: seconds}}!!data-sort-type="number"|Precision<br>short range!!data-sort-type="number"|Precision<br>mid range!!data-sort-type="number"|Precision<br>long range | !Bot class!!data-sort-type="number"|{{Tooltip|Aiming duration|Unit: seconds}}!!data-sort-type="number"|{{Tooltip|Attack power|Unit: damage per bullet}}!!Bullet configuration!!data-sort-type="number"|{{Tooltip|Attack duration|Unit: seconds}}!!data-sort-type="number"|{{Tooltip|Time between shots|Unit: seconds}}!!data-sort-type="number"|Precision<br>short range!!data-sort-type="number"|Precision<br>mid range!!data-sort-type="number"|Precision<br>long range | ||
|- | |- | ||
− | | | + | |Assault ||{{R}}|1.0||{{R}}|300 ||data-sort-value="6" |3x2 (3 shots each with 2 bullets) ||{{R}}|0.200||{{R}}|0.100||{{R}}|95% ||{{R}}|55% ||{{R}}|15% |
|- | |- | ||
− | | | + | |Machine gun||{{R}}|2.0||{{R}}|250 ||data-sort-value="100"|100x1 (100 shots each with 1 bullet)||{{R}}|7.425||{{R}}|0.075||{{R}}|80% ||{{R}}|50% ||{{R}}|10% |
|- | |- | ||
− | | | + | |Shotgun ||{{R}}|1.0||{{R}}|600 ||data-sort-value="5" |1x5 (1 shot with 5 bullets) ||{{R}}|0.000||{{R}}|- ||{{R}}|75% ||{{R}}|25% ||{{R}}|0% |
|- | |- | ||
− | | | + | |Sniper ||{{R}}|3.0||{{R}}|2000||data-sort-value="1" |1x1 (1 shot with 1 bullet) ||{{R}}|0.000||{{R}}|- ||{{R}}|100%||{{R}}|100%||{{R}}|100% |
|} | |} | ||
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{|class="wikitable sortable" | {|class="wikitable sortable" | ||
− | ! | + | !Bot class!!data-sort-type="number"|{{Tooltip|Short range|Unit: damage per second}}!!data-sort-type="number"|{{Tooltip|Mid range|Unit: damage per second}}!!data-sort-type="number"|{{Tooltip|Long range|Unit: damage per second}} |
|- | |- | ||
− | | | + | |Assault ||{{R}} {{yellow}}|1425.0||{{R}} {{yellow}}| 825.0||{{R}} {{yellow}}|225.0 |
|- | |- | ||
− | + | |Machine gun||{{R}} {{green}} |2122.0||{{R}} {{green}} |1326.3||{{R}} {{yellow}}|265.3 | |
|- | |- | ||
− | | | + | |Shotgun ||{{R}} {{green}} |2250.0||{{R}} {{yellow}}| 750.0||{{R}} {{red}} | 0.0 |
|- | |- | ||
− | + | |Sniper ||{{R}} {{red}} | 666.7||{{R}} {{red}} | 666.7||{{R}} {{green}} |666.7 | |
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|} | |} | ||
+ | |||
+ | <gallery widths="450px" heights="299px" perrow="3"> | ||
+ | File:Damage timing short range.png|Damage timing short range | ||
+ | File:Damage timing mid range.png |Damage timing mid range | ||
+ | File:Damage timing long range.png |Damage timing long range | ||
+ | </gallery> | ||
=== Further resources === | === Further resources === | ||
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To simulate the outcome of different situations one can use the [https://cmrichards.github.io/glad_simulation/ unofficial Gladiabots simulator] provided by MrChris. | To simulate the outcome of different situations one can use the [https://cmrichards.github.io/glad_simulation/ unofficial Gladiabots simulator] provided by MrChris. | ||
− | There are also google spreadsheets comparing the shooting stats of the different bot classes: | + | There are also google spreadsheets (possibly with outdated stats) comparing the shooting stats of the different bot classes: |
* [https://docs.google.com/spreadsheets/d/1aj34msKKZ8hRhZLtluq4TDM6eG7M2pcCeDfc5s1drKc/edit?usp=sharing Bot stats and calculators v1] provided by [https://forum.gladiabots.com/viewtopic.php?f=8&t=17&start=40#p4679 mcompany] | * [https://docs.google.com/spreadsheets/d/1aj34msKKZ8hRhZLtluq4TDM6eG7M2pcCeDfc5s1drKc/edit?usp=sharing Bot stats and calculators v1] provided by [https://forum.gladiabots.com/viewtopic.php?f=8&t=17&start=40#p4679 mcompany] | ||
− | * [https://docs.google.com/spreadsheets/d/1v-YwKFXSJnaI3lUWvqgwRvNRgu2UjMimX4P9DJo6cM0/edit#gid=0 Gladiabots attack chart] | + | * [https://docs.google.com/spreadsheets/d/1v-YwKFXSJnaI3lUWvqgwRvNRgu2UjMimX4P9DJo6cM0/edit#gid=0 Gladiabots attack chart] provided by [https://forum.gladiabots.com/viewtopic.php?f=8&t=17&start=20#p4643 sethcohn]. |
** [https://docs.google.com/spreadsheets/d/1aqKqbzuYFrHXqcoykMGH-aQKMgswY-kN_gCYkw3uvn8/edit?usp=sharing Gladiabots attack chart] (partially improved) provided by [https://forum.gladiabots.com/viewtopic.php?p=14304#p14304 mcompany] | ** [https://docs.google.com/spreadsheets/d/1aqKqbzuYFrHXqcoykMGH-aQKMgswY-kN_gCYkw3uvn8/edit?usp=sharing Gladiabots attack chart] (partially improved) provided by [https://forum.gladiabots.com/viewtopic.php?p=14304#p14304 mcompany] |
Revision as of 01:10, 20 August 2018
Contents
Bot classes
Gladiabots features several bot classes. Each class has its own pros and cons. The Machine gun, Shotgun and Sniper can only be used once per map.
Assault
- [-] it is average
- [+] it is average
- [+] short aiming duration
Machine gun
- [-] is very slow (but isn't slower when carrying a resource)
- [-] long aiming duration
- [+] is very resistant
- [+] has a huge fire power
Machine gun skins
Currently there are 3 skins for the Machine gun. The Eagle prime and Kuratas skin are from a real life robot fight from 2017. The skins share the exact same stats as the original Machine gun.
Shotgun
- [-] has a weak health
- [-] does no damage at long range
- [+] moves fast (when not carrying a resource)
- [+] does devastating damages at close range
- [+] has a big shield
- [+] short aiming duration
Sniper
- [-] moves slowly
- [-] has weak shield and health
- [-] long aiming duration
- [+] always hits, whatever the attack range (except out of range)
- [+] inflicting high damages to its target
Movement speed
The bots have different movement speed depending if they carry resources or not.
Bot class | Movement speed | Movement speed carrying a resource |
---|---|---|
Assault | 1.2 | 0.5 |
Machine gun | 0.7 | 0.7 |
Shotgun | 2.0 | 0.5 |
Sniper | 1.0 | 0.5 |
Health, shield and regeneration
The bots have different health and shield values.
Bot class | Health | Shield | Regeneration |
---|---|---|---|
Assault | 5000 | 3000 | 1000 |
Machine gun | 7000 | 6000 | 2000 |
Shotgun | 3000 | 5000 | 1667 |
Sniper | 3000 | 3000 | 1000 |
Shooting stats
The bots have different shooting stats used in the shooting process.
Bot class | Aiming duration | Attack power | Bullet configuration | Attack duration | Time between shots | Precision short range |
Precision mid range |
Precision long range |
---|---|---|---|---|---|---|---|---|
Assault | 1.0 | 300 | 3x2 (3 shots each with 2 bullets) | 0.200 | 0.100 | 95% | 55% | 15% |
Machine gun | 2.0 | 250 | 100x1 (100 shots each with 1 bullet) | 7.425 | 0.075 | 80% | 50% | 10% |
Shotgun | 1.0 | 600 | 1x5 (1 shot with 5 bullets) | 0.000 | - | 75% | 25% | 0% |
Sniper | 3.0 | 2000 | 1x1 (1 shot with 1 bullet) | 0.000 | - | 100% | 100% | 100% |
Damage per second
On average the bots deal this much damage per second.
Bot class | Short range | Mid range | Long range |
---|---|---|---|
Assault | 1425.0 | 825.0 | 225.0 |
Machine gun | 2122.0 | 1326.3 | 265.3 |
Shotgun | 2250.0 | 750.0 | 0.0 |
Sniper | 666.7 | 666.7 | 666.7 |
Further resources
To simulate the outcome of different situations one can use the unofficial Gladiabots simulator provided by MrChris.
There are also google spreadsheets (possibly with outdated stats) comparing the shooting stats of the different bot classes:
- Bot stats and calculators v1 provided by mcompany
- Gladiabots attack chart provided by sethcohn.
- Gladiabots attack chart (partially improved) provided by mcompany