Difference between revisions of "Archive: Conditions"

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(Created page with "Conditions are the oval-shaped Nodes. They do not take time to be executed. If they are evaluated as True, the evaluation of the current tree goes on. If they are evaluated as...")
 
m (LuBeNo moved page Conditions to Archive: Conditions)
 
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Conditions are the oval-shaped Nodes. They do not take time to be executed. If they are evaluated as True, the evaluation of the current tree goes on. If they are evaluated as False, the current tree is terminated and the next tree (if any) is evaluated.
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{{Warning|This page is no longer maintained and is retained for historical reference.}}
  
Conditions are in syntax
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obsolete by [[bot programming]]
<code>Target(Filters)-Condition(Evaluation)</code>
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Target - The type of Gladiabots Entity (Ally, Enemy, AllyBase, EnemyBase, Resource) to be checked
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Filters - Criteria that the target has to meet
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Condition - Action that the Target is executing
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Evaluation - Checking the [Invert] check box makes the Condition evaluate True if the filtered Target is <i>not</i> executing the action mentioned in the Condition.
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NOTE:
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* Tagging is seen as Idle
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* Catch Resource is seen as Moving to Resource + Idle <color="red"><code>Need Clarification</code></color>
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* Secure Resource is seen as Moving to Base + Idle <color="red"><code>Need Clarification</code></color>
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* Aiming is seen as Attacking
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Latest revision as of 13:54, 14 October 2017

Warning.png This page is no longer maintained and is retained for historical reference.

obsolete by bot programming