Archive: Bot shooting mechanics

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Shooting process

Although the bot classes have very different shooting behavior, they all share the same shooting process:

  1. aiming for the time of the aiming duration
  2. attacking for the time of the attack duration
    • shooting one or more rounds each with one or more bullets (specified by the bullet configuration) towards the target
    • each bullet will either hit with the attack power or miss completely according to the precision
      • the used precision value is determined at the moment the bullet is fired
        • if the target is within short range, the short range precision is used
        • if the target is between short and mid range, the mid range precision is used
        • if the target is between mid and long range, the long range precision is used
        • if the target is out of range, the bullet will miss
      • for each bullet the precision counter is incremented by the corresponding precision value
        • if the precision counter is greater or equal to 100 the bullet will hit and the precision counter will be decremented by 100
        • otherwise the bullet will miss
  3. continue with 1.

Rough thoughts

Is there a different precision value used when shooting from mid of short and mid range
Explain Sniper misses
How fast do bullets travel in the air
Is there further information neccessary?
Diagrams

sethcohn
http://bit.ly/GladiabotsAttackChart
https://forum.gladiabots.com/viewtopic.php?f=8&t=17&start=20#p4643

mcompany
https://docs.google.com/spreadsheets/d/1aj34msKKZ8hRhZLtluq4TDM6eG7M2pcCeDfc5s1drKc/edit?usp=sharing
https://forum.gladiabots.com/viewtopic.php?f=8&t=17&start=40#p4679

gfx
https://forum.gladiabots.com/viewtopic.php?f=8&t=17&start=20#p4584

https://forum.gladiabots.com/viewtopic.php?f=6&t=225&view=unread#unread
https://forum.gladiabots.com/viewtopic.php?f=8&t=545