Difference between revisions of "Archive: Bot shooting mechanics"

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=== Shooting process ===
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{{Warning|This page is no longer maintained and is retained for historical reference.}}
  
All bots have very different shooting behavior, but share the same shooting process. It starts with aiming.
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obsolete by [[Game mechanics]]
 
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== Rough thoughts ==
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=== Assault ===
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Attack power: 300 damage per bullet<br>
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Aiming duration: 1s<br>
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Bullet count: 3x2 (3 rounds each with 2 bullets)<br>
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Attack duration 0.3s<br>
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--Reload time: 100<br>
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Short range: 90 / Mid range: 50 / Long range: 10<br>
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=== Shotgun ===
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Attack power: 600<br>
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Aiming duration: 1s<br>
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Bullet count: 1x5 (1 round with 5 bullets)<br>
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--Reload time: 100<br>
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Short range: 75 / Mid range: 25 / Long range: 5<br>
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=== Machine gun ===
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Attack power: 250<br>
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Aiming duration: 2.5s<br>
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Bullet count: 100x1 (100 rounds with 1 bullet)<br>
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Attack duration 7.5s<br>
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--Reload time: 75<br>
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Short range precision: 80 / Mid range precision: 50 / Long range precision: 10<br>
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=== Sniper ===
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Attack power: 2000<br>
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Aiming duration: 3s<br>
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Bullet count: 1x1 (1 round with 1 bullet)<br>
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--Reload time: 100<br>
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Short range precision: 100 / Mid range precision: 100 / Long range precision: 100<br>
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Attack damage algorithm<br>
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https://forum.gladiabots.com/viewtopic.php?f=8&t=17&p=67#p61 <br>
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https://forum.gladiabots.com/viewtopic.php?f=6&t=225&view=unread#unread <br>
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https://forum.gladiabots.com/viewtopic.php?f=8&t=545 <br>
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Latest revision as of 14:50, 14 October 2017

Warning.png This page is no longer maintained and is retained for historical reference.

obsolete by Game mechanics